Recent Posts…

REVIEW: Master of Orion: The Boardgame

When is a boardgame not really a boardgame? When it’s a card-dominated tableaux builder, perhaps…?

DESIGN: Solo Rules/Variant for Master of Orion: The Boardgame

As disappointing as Master of Orion: The Boardgame was, it can lend itself to solo play given a few tweaks…

DESIGNER DIARY pt 3: AGENTS IN TIME — Initial Concepts and Theme

The original plan for Agents in Time was certainly very different to the game we have today…

OPINION: Top 5 Games I Played in 2017…

A list of the boardgames I really enjoyed playing a lot in 2017 — I hope none of these are likely to disappoint if you get the chance to play them in 2018…

DESIGNER DIARY pt 2: AGENTS IN TIME — Origins

In those heady days of old, the ideas were wild, and the scale rather grand…

DESIGNER DIARY: How to make decent quality tiles for a prototype…

Want to make decent-looking, hard-wearing tiles that might actually last the rigours of playtesting…?

REVIEW: Clans of Caledonia

Currently one of the Euro ‘darlings’ to come out of Spiel ’17 on the back of their successful Kickstarter campaign. Does Clans of Caledonia live up to expectations?

DESIGNER DIARY pt 1: AGENTS IN TIME — A quick-glance history in pictures…

They say a picture is worth a thousand words, so I gave you two: a veritable smorgasbord of Agents in Time memorabilia…

DESIGNER DIARY: AGENTS IN TIME — Introduction

A first-reveal of sorts: all games projects have to start somewhere, usually with the germ of an idea…

OPINION: Why do Kickstarter projects get cancelled? (2)

Did a cancelled Kickstarter project find its feet when it got relaunched, or is there something more to the story…?

 

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